Minggu, 03 Januari 2010

Quake ported to the Pre, webOS 3D gaming truly within reach

Yeah, hardware accelerating Doom is an essential milestone in any fledgling system's career, but when you talk 3D acceleration, Quake is sure a colossus move aweigh of Doom in polygonal terms. The game has today been ported to webOS using the aforementioned new SDL library from edition 1.3.5, and patch it looks a lowercase inactive and crashy in the recording after the break, it's understandably a landmark circumstance just the same. Now if only we could intend clog same this in the App Catalog we'd be perfectly happy forever and ever. Or for at least a week.



Digg Google Bookmarks reddit Mixx StumbleUpon Technorati Yahoo! Buzz DesignFloat Delicious BlinkList Furl

0 komentar: on "Quake ported to the Pre, webOS 3D gaming truly within reach"

Posting Komentar